transit_example_03_c(3)

NAME
transit_example_03_c - elm_transit - Combined effects and options. This example shows how to apply the following transition effects:

•   translation
•   color
•   rotation
•   wipe
•   zoom
•   resizing
It allows you to apply more than one effect at once, and also allows to set properties like event_enabled, auto_reverse, repeat_times and tween_mode.
//Compile with:
//gcc -o transit_example_03 transit_example_03.c `pkg-config --cflags --libs elementary` -DDATA_DIR="
//where directory is the a path where images/icon_07.png can be found.
#include <Elementary.h>
/* structure to hold context for many callbacks */
struct Context
{
   Eina_Bool events_enabled;
   Eina_Bool auto_reverse;
   Eina_Bool final_state_keep;
   int repeat_times;
   Elm_Transit_Tween_Mode tween_mode;
   Evas_Object *obj;
};
static void
_transit_translation(Elm_Transit *trans)
{
   /* considering the original position (x0, y0), moves the object from
    * (x0 - 20, y0 - 50) to (x0 + 70, y0 + 150) */
   elm_transit_effect_translation_add(trans, -20, -50, 70, 150);
}
static void
_transit_color(Elm_Transit *trans)
{
   /* changes the object color from 100, 255, 100, 255 to
    * 40, 10, 40, 50 */
   elm_transit_effect_color_add(trans, 100, 255, 100, 255, 40, 10, 40, 50);
}
static void
_transit_rotation(Elm_Transit *trans)
{
   /* rotates the object from its original angle to 135 degrees to the right */
   elm_transit_effect_rotation_add(trans, 0.0, 135.0);
}
static void
_transit_wipe(Elm_Transit *trans)
{
   /* hide the object clipping it from the left to the right */
   elm_transit_effect_wipe_add(trans,
                               ELM_TRANSIT_EFFECT_WIPE_TYPE_HIDE,
                               ELM_TRANSIT_EFFECT_WIPE_DIR_RIGHT);
}
static void
_transit_zoom(Elm_Transit *trans)
{
   /* zoom the object from its original size to 2x */
   elm_transit_effect_zoom_add(trans, 1.0, 2.0);
}
static void
_transit_resizing(Elm_Transit *trans)
{
   /* resize the object from 250x100 to 400x160 */
   elm_transit_effect_resizing_add(trans, 250, 100, 400, 160);
}
/* helper structure that will hold the transit checkboxes string, callbacks
 * and checked statuses */
static struct {
     const char *label;
     void (*transition_add_cb)(Elm_Transit *);
     Eina_Bool checked;
} _transitions[] = {
       { "Translation", _transit_translation, EINA_FALSE },
       { "Color", _transit_color, EINA_FALSE },
       { "Rotation", _transit_rotation, EINA_FALSE },
       { "Wipe", _transit_wipe, EINA_FALSE },
       { "Zoom", _transit_zoom, EINA_FALSE },
       { "Resizing", _transit_resizing, EINA_FALSE },
       { NULL, NULL, EINA_FALSE }
};
/* add a checkbox to the box with the given label, and uses the checked
 * pointer as state_pointer to this checkbox */
static void
_checkbox_transition_add(Evas_Object *box, const char *label, Eina_Bool *checked)
{
   Evas_Object *check = elm_check_add(elm_object_parent_widget_get(box));
   evas_object_size_hint_weight_set(check, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   evas_object_size_hint_align_set(check, 0.0, 0.0);
   elm_object_text_set(check, label);
   elm_check_state_pointer_set(check, checked);
   elm_box_pack_end(box, check);
   evas_object_show(check);
}
static void
_transit_start(void *data, Evas_Object *o EINA_UNUSED, void *event_info EINA_UNUSED)
{
   Elm_Transit *trans = NULL;
   int i;
   struct Context *ctxt = data;
   Evas_Object *obj = ctxt->obj; // the object on which the transition will be
                                 // applied
   // FIXME: Should check if there's another transit going before starting a new
   // one
   /* initialization: create the transition and add the object to it */
   trans = elm_transit_add();
   elm_transit_object_add(trans, obj);
   /* from our helper structure and array, check if the specified transition is
    * checked and use its callback to add this transition to trans */
   for (i = 0; _transitions[i].label; i++)
     {
        if (_transitions[i].checked)
          _transitions[i].transition_add_cb(trans);
     }
   /* get the various options for this transition from the context structure */
   elm_transit_event_enabled_set(trans, ctxt->events_enabled);
   elm_transit_auto_reverse_set(trans, ctxt->auto_reverse);
   elm_transit_objects_final_state_keep_set(trans, ctxt->final_state_keep);
   elm_transit_tween_mode_set(trans, ctxt->tween_mode);
   elm_transit_repeat_times_set(trans, ctxt->repeat_times);
   /* set the transition time to 2 seconds and start it */
   elm_transit_duration_set(trans, 2.0);
   elm_transit_go(trans);
}
/* callback useful just to know whether we can receive events from the
 * object or not */
static void
_object_clicked(void *data EINA_UNUSED, Evas_Object *o EINA_UNUSED, void *event_info EINA_UNUSED)
{
   printf("object clicked!);
}
/* update our context with the given value for repeat count */
static void
_cb_repeat_changed(void *data, Evas_Object *obj, void *event EINA_UNUSED)
{
   int *repeat_cnt = data;
   *repeat_cnt = elm_spinner_value_get(obj);
}
/* update our context with the given tween mode for the transition */
static void
_cb_tween_changed(void *data, Evas_Object *obj, void *event EINA_UNUSED)
{
   Elm_Transit_Tween_Mode *mode = data;
   double val = 0.0;
   val = elm_spinner_value_get(obj);
   if (EINA_DBL_EQ(val, 1.0))
     *mode = ELM_TRANSIT_TWEEN_MODE_LINEAR;
   else if (EINA_DBL_EQ(val, 2.0))
     *mode = ELM_TRANSIT_TWEEN_MODE_SINUSOIDAL;
   else if (EINA_DBL_EQ(val, 3.0))
     *mode = ELM_TRANSIT_TWEEN_MODE_DECELERATE;
   else if (EINA_DBL_EQ(val, 4.0))
     *mode = ELM_TRANSIT_TWEEN_MODE_ACCELERATE;
}
EAPI_MAIN int
elm_main(int argc EINA_UNUSED, char **argv EINA_UNUSED)
{
   Evas_Object *win, *obj, *icon, *box, *vbox, *vbox2, *hbox, *btn;
   Evas_Object *cbox, *dummy, *spinner;
   char buf[PATH_MAX];
   int i;
   struct Context context;
   /* initialize our context */
   context.events_enabled = EINA_FALSE;
   context.auto_reverse = EINA_FALSE;
   context.final_state_keep = EINA_FALSE;
   context.repeat_times = 0;
   context.tween_mode = ELM_TRANSIT_TWEEN_MODE_LINEAR;
   elm_app_info_set(elm_main, "elementary", "images/icon_07.png");
   elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
   /* add a window */
   win = elm_win_util_standard_add("transit", "Transit Example");
   elm_win_autodel_set(win, EINA_TRUE);
   /* add a vertical box that will hold everything */
   box = elm_box_add(win);
   evas_object_size_hint_weight_set(box, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   elm_win_resize_object_add(win, box);
   evas_object_show(box);
   /* a dummy background to create some space for the animation */
   dummy = elm_bg_add(win);
   evas_object_size_hint_weight_set(dummy, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   elm_box_pack_end(box, dummy);
   evas_object_show(dummy);
   /* add an object that we are going to play with */
   /* this object isn't packed inside the box because we don't want it to have
    * its size, position, aspect or anything else controlled by the container */
   obj = elm_button_add(win);
   elm_object_text_set(obj, "Transformed object!");
   icon = elm_icon_add(win);
   snprintf(buf, sizeof(buf), "%s/images/icon_07.png", elm_app_data_dir_get());
   elm_image_file_set(icon, buf, NULL);
   elm_object_part_content_set(obj, "icon", icon);
   evas_object_move(obj, 160, 60);
   evas_object_resize(obj, 250, 100);
   evas_object_show(obj);
   context.obj = obj;
   /* a callback to know if clicks are being received */
   evas_object_smart_callback_add(obj, "clicked", _object_clicked, NULL);
   /* button to start our transition */
   btn = elm_button_add(win);
   evas_object_size_hint_weight_set(box, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   elm_object_text_set(btn, "Transit!");
   elm_box_pack_end(box, btn);
   evas_object_show(btn);
   evas_object_smart_callback_add(btn, "clicked", _transit_start, &context);
   /* horizontal box to help visual organization */
   hbox = elm_box_add(win);
   elm_box_horizontal_set(hbox, EINA_TRUE);
   evas_object_size_hint_weight_set(hbox, EVAS_HINT_EXPAND, EVAS_HINT_FILL);
   evas_object_size_hint_align_set(hbox, EVAS_HINT_FILL, 0.0);
   elm_box_pack_end(box, hbox);
   evas_object_show(hbox);
   /* horizontal box that will hold the many transition checkboxes */
   vbox = elm_box_add(win);
   evas_object_size_hint_weight_set(vbox, EVAS_HINT_EXPAND, EVAS_HINT_FILL);
   evas_object_size_hint_align_set(vbox, EVAS_HINT_FILL, 0.0);
   /* create the respective checkboxes based on our helper structure and
    * array */
   for (i = 0; _transitions[i].label; i++)
     _checkbox_transition_add(vbox, _transitions[i].label,
                              &_transitions[i].checked);
   elm_box_pack_end(hbox, vbox);
   evas_object_show(vbox);
   /* vertical box that will hold the many transition option checkboxes */
   vbox2 = elm_box_add(win);
   evas_object_size_hint_weight_set(vbox2, EVAS_HINT_EXPAND, EVAS_HINT_FILL);
   evas_object_size_hint_align_set(vbox2, EVAS_HINT_FILL, 0.0);
   elm_box_pack_end(hbox, vbox2);
   evas_object_show(vbox2);
   /* the rest of this code adds widgets to control some of the behavior of
    * the transitions */
   cbox = elm_check_add(win);
   evas_object_size_hint_weight_set(cbox, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   evas_object_size_hint_align_set(cbox, 0.0, 0.0);
   elm_object_text_set(cbox, "Events enabled");
   elm_check_state_pointer_set(cbox, &context.events_enabled);
   elm_box_pack_end(vbox2, cbox);
   evas_object_show(cbox);
   cbox = elm_check_add(win);
   evas_object_size_hint_weight_set(cbox, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   evas_object_size_hint_align_set(cbox, 0.0, 0.0);
   elm_object_text_set(cbox, "Auto reverse");
   elm_check_state_pointer_set(cbox, &context.auto_reverse);
   elm_box_pack_end(vbox2, cbox);
   evas_object_show(cbox);
   cbox = elm_check_add(win);
   evas_object_size_hint_weight_set(cbox, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   evas_object_size_hint_align_set(cbox, 0.0, 0.0);
   elm_object_text_set(cbox, "Keep final state");
   elm_check_state_pointer_set(cbox, &context.final_state_keep);
   elm_box_pack_end(vbox2, cbox);
   evas_object_show(cbox);
   spinner = elm_spinner_add(win);
   elm_object_style_set(spinner, "vertical");
   elm_spinner_min_max_set(spinner, 0, 4);
   elm_spinner_label_format_set(spinner, "%.0f");
   elm_spinner_editable_set(spinner, EINA_FALSE);
   evas_object_size_hint_weight_set(spinner, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   evas_object_size_hint_align_set(spinner, 0.0, EVAS_HINT_FILL);
   evas_object_smart_callback_add(spinner, "changed", _cb_repeat_changed, &context.repeat_times);
   elm_box_pack_end(vbox2, spinner);
   evas_object_show(spinner);
   spinner = elm_spinner_add(win);
   elm_object_style_set(spinner, "vertical");
   elm_spinner_min_max_set(spinner, 1, 4);
   elm_spinner_label_format_set(spinner, "%.0f");
   elm_spinner_editable_set(spinner, EINA_FALSE);
   elm_spinner_special_value_add(spinner, 1, "linear");
   elm_spinner_special_value_add(spinner, 2, "sinusoidal");
   elm_spinner_special_value_add(spinner, 3, "decelerate");
   elm_spinner_special_value_add(spinner, 4, "accelerate");
   evas_object_size_hint_weight_set(spinner, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   evas_object_size_hint_align_set(spinner, 0.0, EVAS_HINT_FILL);
   evas_object_smart_callback_add(spinner, "changed", _cb_tween_changed, &context.tween_mode);
   elm_box_pack_end(vbox2, spinner);
   evas_object_show(spinner);
   evas_object_show(win);
   elm_run();
   return 0;
}
ELM_MAIN()