FRAME: ---------------------------------------------- CALL EV [0x400000492d03][Elm.Icon@0x400000492d03[6]:(5,-1 15x15):children=2] num=12 ev=position,changed EV [0x55b93ca29268] del skip1 EVARR [0x55b93ca29260][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93ca29260][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93ca29258][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93ca29258][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93ca29258][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93ca29258][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93ca29258][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93ca29258][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93ca29258][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93ca29250] hints,changed skip1 EV [0x55b93ca29248] del skip1 EVARR [0x55b93ca29240][0x7fd7725cd780] del -> skip2 EV [0x55b93ca29238] pointer,in skip1 EV [0x55b93ca29230] pointer,up skip1 EV [0x55b93ca29228] pointer,move skip1 EV [0x55b93ca29220] pointer,down skip1 EV [0x55b93ca29218] size,changed skip1 EV [0x55b93ca29210] position,changed CALL [0x7fd77231f410] [0x400000492d03] CALL EV [0x40000005af53][Elm.Icon@0x40000005af53[6]:(462,-1 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb12b58] del skip1 EVARR [0x55b93cb12b50][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb12b50][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb12b48][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb12b48][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb12b48][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb12b48][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb12b48][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb12b48][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb12b48][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb12b40] hints,changed skip1 EV [0x55b93cb12b38] del skip1 EVARR [0x55b93cb12b30][0x7fd7725cd780] del -> skip2 EV [0x55b93cb12b28] pointer,in skip1 EV [0x55b93cb12b20] pointer,up skip1 EV [0x55b93cb12b18] pointer,move skip1 EV [0x55b93cb12b10] pointer,down skip1 EV [0x55b93cb12b08] size,changed skip1 EV [0x55b93cb12b00] position,changed CALL [0x7fd77231f410] [0x40000005af53] CALL EV [0x4000005fccf4][Elm.Icon@0x4000005fccf4[6]:(5,22 15x15):children=2] num=12 ev=position,changed EV [0x55b93c50e0b8] del skip1 EVARR [0x55b93c50e0b0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93c50e0b0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93c50e0a8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93c50e0a8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93c50e0a8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93c50e0a8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93c50e0a8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93c50e0a8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93c50e0a8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93c50e0a0] hints,changed skip1 EV [0x55b93c50e098] del skip1 EVARR [0x55b93c50e090][0x7fd7725cd780] del -> skip2 EV [0x55b93c50e088] pointer,in skip1 EV [0x55b93c50e080] pointer,up skip1 EV [0x55b93c50e078] pointer,move skip1 EV [0x55b93c50e070] pointer,down skip1 EV [0x55b93c50e068] size,changed skip1 EV [0x55b93c50e060] position,changed CALL [0x7fd77231f410] [0x4000005fccf4] CALL EV [0x4000000acc2d][Elm.Icon@0x4000000acc2d[6]:(462,22 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb54058] del skip1 EVARR [0x55b93cb54050][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb54050][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb54048][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb54048][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb54048][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb54048][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb54048][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb54048][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb54048][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb54040] hints,changed skip1 EV [0x55b93cb54038] del skip1 EVARR [0x55b93cb54030][0x7fd7725cd780] del -> skip2 EV [0x55b93cb54028] pointer,in skip1 EV [0x55b93cb54020] pointer,up skip1 EV [0x55b93cb54018] pointer,move skip1 EV [0x55b93cb54010] pointer,down skip1 EV [0x55b93cb54008] size,changed skip1 EV [0x55b93cb54000] position,changed CALL [0x7fd77231f410] [0x4000000acc2d] CALL EV [0x400000510ce3][Elm.Icon@0x400000510ce3[6]:(5,45 15x15):children=2] num=12 ev=position,changed EV [0x55b93caf8018] del skip1 EVARR [0x55b93caf8010][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93caf8010][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93caf8008][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93caf8008][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93caf8008][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93caf8008][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93caf8008][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93caf8008][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93caf8008][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93caf8000] hints,changed skip1 EV [0x55b93caf7ff8] del skip1 EVARR [0x55b93caf7ff0][0x7fd7725cd780] del -> skip2 EV [0x55b93caf7fe8] pointer,in skip1 EV [0x55b93caf7fe0] pointer,up skip1 EV [0x55b93caf7fd8] pointer,move skip1 EV [0x55b93caf7fd0] pointer,down skip1 EV [0x55b93caf7fc8] size,changed skip1 EV [0x55b93caf7fc0] position,changed CALL [0x7fd77231f410] [0x400000510ce3] CALL EV [0x4000000a100e][Elm.Icon@0x4000000a100e[6]:(462,45 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb4a0e8] del skip1 EVARR [0x55b93cb4a0e0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb4a0e0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb4a0d8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb4a0d8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb4a0d8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb4a0d8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb4a0d8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb4a0d8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb4a0d8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb4a0d0] hints,changed skip1 EV [0x55b93cb4a0c8] del skip1 EVARR [0x55b93cb4a0c0][0x7fd7725cd780] del -> skip2 EV [0x55b93cb4a0b8] pointer,in skip1 EV [0x55b93cb4a0b0] pointer,up skip1 EV [0x55b93cb4a0a8] pointer,move skip1 EV [0x55b93cb4a0a0] pointer,down skip1 EV [0x55b93cb4a098] size,changed skip1 EV [0x55b93cb4a090] position,changed CALL [0x7fd77231f410] [0x4000000a100e] CALL EV [0x4000005824d2][Elm.Icon@0x4000005824d2[6]:(5,68 15x15):children=2] num=12 ev=position,changed EV [0x55b93ca28d98] del skip1 EVARR [0x55b93ca28d90][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93ca28d90][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93ca28d88][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93ca28d88][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93ca28d88][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93ca28d88][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93ca28d88][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93ca28d88][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93ca28d88][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93ca28d80] hints,changed skip1 EV [0x55b93ca28d78] del skip1 EVARR [0x55b93ca28d70][0x7fd7725cd780] del -> skip2 EV [0x55b93ca28d68] pointer,in skip1 EV [0x55b93ca28d60] pointer,up skip1 EV [0x55b93ca28d58] pointer,move skip1 EV [0x55b93ca28d50] pointer,down skip1 EV [0x55b93ca28d48] size,changed skip1 EV [0x55b93ca28d40] position,changed CALL [0x7fd77231f410] [0x4000005824d2] CALL EV [0x4000000957ee][Elm.Icon@0x4000000957ee[6]:(462,68 15x15):children=2] num=12 ev=position,changed EV [0x55b93c575d38] del skip1 EVARR [0x55b93c575d30][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93c575d30][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93c575d28][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93c575d28][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93c575d28][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93c575d28][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93c575d28][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93c575d28][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93c575d28][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93c575d20] hints,changed skip1 EV [0x55b93c575d18] del skip1 EVARR [0x55b93c575d10][0x7fd7725cd780] del -> skip2 EV [0x55b93c575d08] pointer,in skip1 EV [0x55b93c575d00] pointer,up skip1 EV [0x55b93c575cf8] pointer,move skip1 EV [0x55b93c575cf0] pointer,down skip1 EV [0x55b93c575ce8] size,changed skip1 EV [0x55b93c575ce0] position,changed CALL [0x7fd77231f410] [0x4000000957ee] CALL EV [0x4000004024c1][Elm.Icon@0x4000004024c1[6]:(5,91 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb98e58] del skip1 EVARR [0x55b93cb98e50][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb98e50][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb98e48][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb98e48][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb98e48][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb98e48][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb98e48][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb98e48][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb98e48][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb98e40] hints,changed skip1 EV [0x55b93cb98e38] del skip1 EVARR [0x55b93cb98e30][0x7fd7725cd780] del -> skip2 EV [0x55b93cb98e28] pointer,in skip1 EV [0x55b93cb98e20] pointer,up skip1 EV [0x55b93cb98e18] pointer,move skip1 EV [0x55b93cb98e10] pointer,down skip1 EV [0x55b93cb98e08] size,changed skip1 EV [0x55b93cb98e00] position,changed CALL [0x7fd77231f410] [0x4000004024c1] CALL EV [0x40000004f334][Elm.Icon@0x40000004f334[6]:(462,91 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb0aee8] del skip1 EVARR [0x55b93cb0aee0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb0aee0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb0aed8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb0aed8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb0aed8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb0aed8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb0aed8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb0aed8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb0aed8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb0aed0] hints,changed skip1 EV [0x55b93cb0aec8] del skip1 EVARR [0x55b93cb0aec0][0x7fd7725cd780] del -> skip2 EV [0x55b93cb0aeb8] pointer,in skip1 EV [0x55b93cb0aeb0] pointer,up skip1 EV [0x55b93cb0aea8] pointer,move skip1 EV [0x55b93cb0aea0] pointer,down skip1 EV [0x55b93cb0ae98] size,changed skip1 EV [0x55b93cb0ae90] position,changed CALL [0x7fd77231f410] [0x40000004f334] CALL EV [0x40000049ecb0][Elm.Icon@0x40000049ecb0[6]:(5,114 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb6a598] del skip1 EVARR [0x55b93cb6a590][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb6a590][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb6a588][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb6a588][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb6a588][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb6a588][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb6a588][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb6a588][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb6a588][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb6a580] hints,changed skip1 EV [0x55b93cb6a578] del skip1 EVARR [0x55b93cb6a570][0x7fd7725cd780] del -> skip2 EV [0x55b93cb6a568] pointer,in skip1 EV [0x55b93cb6a560] pointer,up skip1 EV [0x55b93cb6a558] pointer,move skip1 EV [0x55b93cb6a550] pointer,down skip1 EV [0x55b93cb6a548] size,changed skip1 EV [0x55b93cb6a540] position,changed CALL [0x7fd77231f410] [0x40000049ecb0] CALL EV [0x40000043350d][Elm.Icon@0x40000043350d[6]:(462,114 15x15):children=2] num=12 ev=position,changed EV [0x55b93cbb0768] del skip1 EVARR [0x55b93cbb0760][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cbb0760][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cbb0758][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cbb0758][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cbb0758][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cbb0758][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cbb0758][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cbb0758][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cbb0758][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cbb0750] hints,changed skip1 EV [0x55b93cbb0748] del skip1 EVARR [0x55b93cbb0740][0x7fd7725cd780] del -> skip2 EV [0x55b93cbb0738] pointer,in skip1 EV [0x55b93cbb0730] pointer,up skip1 EV [0x55b93cbb0728] pointer,move skip1 EV [0x55b93cbb0720] pointer,down skip1 EV [0x55b93cbb0718] size,changed skip1 EV [0x55b93cbb0710] position,changed CALL [0x7fd77231f410] [0x40000043350d] CALL EV [0x40000043ac9f][Elm.Icon@0x40000043ac9f[6]:(5,137 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb0d8c8] del skip1 EVARR [0x55b93cb0d8c0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb0d8c0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb0d8b8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb0d8b8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb0d8b8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb0d8b8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb0d8b8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb0d8b8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb0d8b8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb0d8b0] hints,changed skip1 EV [0x55b93cb0d8a8] del skip1 EVARR [0x55b93cb0d8a0][0x7fd7725cd780] del -> skip2 EV [0x55b93cb0d898] pointer,in skip1 EV [0x55b93cb0d890] pointer,up skip1 EV [0x55b93cb0d888] pointer,move skip1 EV [0x55b93cb0d880] pointer,down skip1 EV [0x55b93cb0d878] size,changed skip1 EV [0x55b93cb0d870] position,changed CALL [0x7fd77231f410] [0x40000043ac9f] CALL EV [0x4000002c2a74][Elm.Icon@0x4000002c2a74[6]:(462,137 15x15):children=2] num=12 ev=position,changed EV [0x55b93c76ce98] del skip1 EVARR [0x55b93c76ce90][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93c76ce90][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93c76ce88][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93c76ce88][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93c76ce88][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93c76ce88][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93c76ce88][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93c76ce88][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93c76ce88][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93c76ce80] hints,changed skip1 EV [0x55b93c76ce78] del skip1 EVARR [0x55b93c76ce70][0x7fd7725cd780] del -> skip2 EV [0x55b93c76ce68] pointer,in skip1 EV [0x55b93c76ce60] pointer,up skip1 EV [0x55b93c76ce58] pointer,move skip1 EV [0x55b93c76ce50] pointer,down skip1 EV [0x55b93c76ce48] size,changed skip1 EV [0x55b93c76ce40] position,changed CALL [0x7fd77231f410] [0x4000002c2a74] CALL EV [0x40000040f88e][Elm.Icon@0x40000040f88e[6]:(5,160 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb17ae8] del skip1 EVARR [0x55b93cb17ae0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb17ae0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb17ad8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb17ad8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb17ad8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb17ad8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb17ad8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb17ad8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb17ad8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb17ad0] hints,changed skip1 EV [0x55b93cb17ac8] del skip1 EVARR [0x55b93cb17ac0][0x7fd7725cd780] del -> skip2 EV [0x55b93cb17ab8] pointer,in skip1 EV [0x55b93cb17ab0] pointer,up skip1 EV [0x55b93cb17aa8] pointer,move skip1 EV [0x55b93cb17aa0] pointer,down skip1 EV [0x55b93cb17a98] size,changed skip1 EV [0x55b93cb17a90] position,changed CALL [0x7fd77231f410] [0x40000040f88e] CALL EV [0x40000003e315][Elm.Icon@0x40000003e315[6]:(462,160 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb011d8] del skip1 EVARR [0x55b93cb011d0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb011d0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb011c8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb011c8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb011c8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb011c8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb011c8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb011c8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb011c8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb011c0] hints,changed skip1 EV [0x55b93cb011b8] del skip1 EVARR [0x55b93cb011b0][0x7fd7725cd780] del -> skip2 EV [0x55b93cb011a8] pointer,in skip1 EV [0x55b93cb011a0] pointer,up skip1 EV [0x55b93cb01198] pointer,move skip1 EV [0x55b93cb01190] pointer,down skip1 EV [0x55b93cb01188] size,changed skip1 EV [0x55b93cb01180] position,changed CALL [0x7fd77231f410] [0x40000003e315] CALL EV [0x40000050107d][Elm.Icon@0x40000050107d[6]:(5,183 15x15):children=2] num=12 ev=position,changed EV [0x55b93ca806b8] del skip1 EVARR [0x55b93ca806b0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93ca806b0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93ca806a8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93ca806a8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93ca806a8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93ca806a8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93ca806a8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93ca806a8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93ca806a8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93ca806a0] hints,changed skip1 EV [0x55b93ca80698] del skip1 EVARR [0x55b93ca80690][0x7fd7725cd780] del -> skip2 EV [0x55b93ca80688] pointer,in skip1 EV [0x55b93ca80680] pointer,up skip1 EV [0x55b93ca80678] pointer,move skip1 EV [0x55b93ca80670] pointer,down skip1 EV [0x55b93ca80668] size,changed skip1 EV [0x55b93ca80660] position,changed CALL [0x7fd77231f410] [0x40000050107d] CALL EV [0x400000066b72][Elm.Icon@0x400000066b72[6]:(462,183 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb1a7b8] del skip1 EVARR [0x55b93cb1a7b0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb1a7b0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb1a7a8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb1a7a8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb1a7a8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb1a7a8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb1a7a8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb1a7a8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb1a7a8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb1a7a0] hints,changed skip1 EV [0x55b93cb1a798] del skip1 EVARR [0x55b93cb1a790][0x7fd7725cd780] del -> skip2 EV [0x55b93cb1a788] pointer,in skip1 EV [0x55b93cb1a780] pointer,up skip1 EV [0x55b93cb1a778] pointer,move skip1 EV [0x55b93cb1a770] pointer,down skip1 EV [0x55b93cb1a768] size,changed skip1 EV [0x55b93cb1a760] position,changed CALL [0x7fd77231f410] [0x400000066b72] CALL EV [0x4000004c846c][Elm.Icon@0x4000004c846c[6]:(5,206 15x15):children=2] num=12 ev=position,changed EV [0x55b93cad5bb8] del skip1 EVARR [0x55b93cad5bb0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cad5bb0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cad5ba8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cad5ba8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cad5ba8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cad5ba8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cad5ba8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cad5ba8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cad5ba8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cad5ba0] hints,changed skip1 EV [0x55b93cad5b98] del skip1 EVARR [0x55b93cad5b90][0x7fd7725cd780] del -> skip2 EV [0x55b93cad5b88] pointer,in skip1 EV [0x55b93cad5b80] pointer,up skip1 EV [0x55b93cad5b78] pointer,move skip1 EV [0x55b93cad5b70] pointer,down skip1 EV [0x55b93cad5b68] size,changed skip1 EV [0x55b93cad5b60] position,changed CALL [0x7fd77231f410] [0x4000004c846c] CALL EV [0x4000000524ae][Elm.Icon@0x4000000524ae[6]:(462,206 15x15):children=2] num=12 ev=position,changed EV [0x55b93c75f358] del skip1 EVARR [0x55b93c75f350][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93c75f350][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93c75f348][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93c75f348][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93c75f348][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93c75f348][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93c75f348][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93c75f348][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93c75f348][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93c75f340] hints,changed skip1 EV [0x55b93c75f338] del skip1 EVARR [0x55b93c75f330][0x7fd7725cd780] del -> skip2 EV [0x55b93c75f328] pointer,in skip1 EV [0x55b93c75f320] pointer,up skip1 EV [0x55b93c75f318] pointer,move skip1 EV [0x55b93c75f310] pointer,down skip1 EV [0x55b93c75f308] size,changed skip1 EV [0x55b93c75f300] position,changed CALL [0x7fd77231f410] [0x4000000524ae] CALL EV [0x40000047c859][Elm.Icon@0x40000047c859[6]:(5,229 15x15):children=2] num=12 ev=position,changed EV [0x55b93cc2a468] del skip1 EVARR [0x55b93cc2a460][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cc2a460][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cc2a458][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cc2a458][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cc2a458][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cc2a458][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cc2a458][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cc2a458][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cc2a458][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cc2a450] hints,changed skip1 EV [0x55b93cc2a448] del skip1 EVARR [0x55b93cc2a440][0x7fd7725cd780] del -> skip2 EV [0x55b93cc2a438] pointer,in skip1 EV [0x55b93cc2a430] pointer,up skip1 EV [0x55b93cc2a428] pointer,move skip1 EV [0x55b93cc2a420] pointer,down skip1 EV [0x55b93cc2a418] size,changed skip1 EV [0x55b93cc2a410] position,changed CALL [0x7fd77231f410] [0x40000047c859] CALL EV [0x40000041288a][Elm.Icon@0x40000041288a[6]:(462,229 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb71f68] del skip1 EVARR [0x55b93cb71f60][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb71f60][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb71f58][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb71f58][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb71f58][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb71f58][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb71f58][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb71f58][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb71f58][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb71f50] hints,changed skip1 EV [0x55b93cb71f48] del skip1 EVARR [0x55b93cb71f40][0x7fd7725cd780] del -> skip2 EV [0x55b93cb71f38] pointer,in skip1 EV [0x55b93cb71f30] pointer,up skip1 EV [0x55b93cb71f28] pointer,move skip1 EV [0x55b93cb71f20] pointer,down skip1 EV [0x55b93cb71f18] size,changed skip1 EV [0x55b93cb71f10] position,changed CALL [0x7fd77231f410] [0x40000041288a] CALL EV [0x400000572448][Elm.Icon@0x400000572448[6]:(5,252 15x15):children=2] num=12 ev=position,changed EV [0x55b93c7787c8] del skip1 EVARR [0x55b93c7787c0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93c7787c0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93c7787b8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93c7787b8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93c7787b8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93c7787b8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93c7787b8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93c7787b8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93c7787b8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93c7787b0] hints,changed skip1 EV [0x55b93c7787a8] del skip1 EVARR [0x55b93c7787a0][0x7fd7725cd780] del -> skip2 EV [0x55b93c778798] pointer,in skip1 EV [0x55b93c778790] pointer,up skip1 EV [0x55b93c778788] pointer,move skip1 EV [0x55b93c778780] pointer,down skip1 EV [0x55b93c778778] size,changed skip1 EV [0x55b93c778770] position,changed CALL [0x7fd77231f410] [0x400000572448] CALL EV [0x400000072791][Elm.Icon@0x400000072791[6]:(462,252 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb224f8] del skip1 EVARR [0x55b93cb224f0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb224f0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb224e8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb224e8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb224e8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb224e8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb224e8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb224e8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb224e8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb224e0] hints,changed skip1 EV [0x55b93cb224d8] del skip1 EVARR [0x55b93cb224d0][0x7fd7725cd780] del -> skip2 EV [0x55b93cb224c8] pointer,in skip1 EV [0x55b93cb224c0] pointer,up skip1 EV [0x55b93cb224b8] pointer,move skip1 EV [0x55b93cb224b0] pointer,down skip1 EV [0x55b93cb224a8] size,changed skip1 EV [0x55b93cb224a0] position,changed CALL [0x7fd77231f410] [0x400000072791] CALL EV [0x4000005c1c18][Elm.Icon@0x4000005c1c18[6]:(5,275 15x15):children=2] num=12 ev=position,changed EV [0x55b93ca2cd88] del skip1 EVARR [0x55b93ca2cd80][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93ca2cd80][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93ca2cd78][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93ca2cd78][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93ca2cd78][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93ca2cd78][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93ca2cd78][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93ca2cd78][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93ca2cd78][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93ca2cd70] hints,changed skip1 EV [0x55b93ca2cd68] del skip1 EVARR [0x55b93ca2cd60][0x7fd7725cd780] del -> skip2 EV [0x55b93ca2cd58] pointer,in skip1 EV [0x55b93ca2cd50] pointer,up skip1 EV [0x55b93ca2cd48] pointer,move skip1 EV [0x55b93ca2cd40] pointer,down skip1 EV [0x55b93ca2cd38] size,changed skip1 EV [0x55b93ca2cd30] position,changed CALL [0x7fd77231f410] [0x4000005c1c18] CALL EV [0x400000089fcf][Elm.Icon@0x400000089fcf[6]:(462,275 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb35f48] del skip1 EVARR [0x55b93cb35f40][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb35f40][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb35f38][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb35f38][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb35f38][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb35f38][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb35f38][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb35f38][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb35f38][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb35f30] hints,changed skip1 EV [0x55b93cb35f28] del skip1 EVARR [0x55b93cb35f20][0x7fd7725cd780] del -> skip2 EV [0x55b93cb35f18] pointer,in skip1 EV [0x55b93cb35f10] pointer,up skip1 EV [0x55b93cb35f08] pointer,move skip1 EV [0x55b93cb35f00] pointer,down skip1 EV [0x55b93cb35ef8] size,changed skip1 EV [0x55b93cb35ef0] position,changed CALL [0x7fd77231f410] [0x400000089fcf] CALL EV [0x40000049fc33][Elm.Icon@0x40000049fc33[6]:(5,298 15x15):children=2] num=12 ev=position,changed EV [0x55b93cadc828] del skip1 EVARR [0x55b93cadc820][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cadc820][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cadc818][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cadc818][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cadc818][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cadc818][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cadc818][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cadc818][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cadc818][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cadc810] hints,changed skip1 EV [0x55b93cadc808] del skip1 EVARR [0x55b93cadc800][0x7fd7725cd780] del -> skip2 EV [0x55b93cadc7f8] pointer,in skip1 EV [0x55b93cadc7f0] pointer,up skip1 EV [0x55b93cadc7e8] pointer,move skip1 EV [0x55b93cadc7e0] pointer,down skip1 EV [0x55b93cadc7d8] size,changed skip1 EV [0x55b93cadc7d0] position,changed CALL [0x7fd77231f410] [0x40000049fc33] CALL EV [0x400000512437][Elm.Icon@0x400000512437[6]:(462,298 15x15):children=2] num=12 ev=position,changed EV [0x55b93c74e158] del skip1 EVARR [0x55b93c74e150][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93c74e150][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93c74e148][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93c74e148][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93c74e148][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93c74e148][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93c74e148][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93c74e148][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93c74e148][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93c74e140] hints,changed skip1 EV [0x55b93c74e138] del skip1 EVARR [0x55b93c74e130][0x7fd7725cd780] del -> skip2 EV [0x55b93c74e128] pointer,in skip1 EV [0x55b93c74e120] pointer,up skip1 EV [0x55b93c74e118] pointer,move skip1 EV [0x55b93c74e110] pointer,down skip1 EV [0x55b93c74e108] size,changed skip1 EV [0x55b93c74e100] position,changed CALL [0x7fd77231f410] [0x400000512437] CALL EV [0x4000004f7e55][Elm.Icon@0x4000004f7e55[6]:(5,321 15x15):children=2] num=12 ev=position,changed EV [0x55b93cba0398] del skip1 EVARR [0x55b93cba0390][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cba0390][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cba0388][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cba0388][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cba0388][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cba0388][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cba0388][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cba0388][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cba0388][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cba0380] hints,changed skip1 EV [0x55b93cba0378] del skip1 EVARR [0x55b93cba0370][0x7fd7725cd780] del -> skip2 EV [0x55b93cba0368] pointer,in skip1 EV [0x55b93cba0360] pointer,up skip1 EV [0x55b93cba0358] pointer,move skip1 EV [0x55b93cba0350] pointer,down skip1 EV [0x55b93cba0348] size,changed skip1 EV [0x55b93cba0340] position,changed CALL [0x7fd77231f410] [0x4000004f7e55] CALL EV [0x40000040ac6b][Elm.Icon@0x40000040ac6b[6]:(462,321 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb69f38] del skip1 EVARR [0x55b93cb69f30][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb69f30][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb69f28][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb69f28][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb69f28][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb69f28][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb69f28][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb69f28][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb69f28][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb69f20] hints,changed skip1 EV [0x55b93cb69f18] del skip1 EVARR [0x55b93cb69f10][0x7fd7725cd780] del -> skip2 EV [0x55b93cb69f08] pointer,in skip1 EV [0x55b93cb69f00] pointer,up skip1 EV [0x55b93cb69ef8] pointer,move skip1 EV [0x55b93cb69ef0] pointer,down skip1 EV [0x55b93cb69ee8] size,changed skip1 EV [0x55b93cb69ee0] position,changed CALL [0x7fd77231f410] [0x40000040ac6b] CALL EV [0x400000422e60][Elm.Icon@0x400000422e60[6]:(5,344 15x15):children=2] num=12 ev=position,changed EV [0x55b93cc3a9e8] del skip1 EVARR [0x55b93cc3a9e0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cc3a9e0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cc3a9d8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cc3a9d8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cc3a9d8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cc3a9d8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cc3a9d8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cc3a9d8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cc3a9d8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cc3a9d0] hints,changed skip1 EV [0x55b93cc3a9c8] del skip1 EVARR [0x55b93cc3a9c0][0x7fd7725cd780] del -> skip2 EV [0x55b93cc3a9b8] pointer,in skip1 EV [0x55b93cc3a9b0] pointer,up skip1 EV [0x55b93cc3a9a8] pointer,move skip1 EV [0x55b93cc3a9a0] pointer,down skip1 EV [0x55b93cc3a998] size,changed skip1 EV [0x55b93cc3a990] position,changed CALL [0x7fd77231f410] [0x400000422e60] CALL EV [0x400000429ce7][Elm.Icon@0x400000429ce7[6]:(462,344 15x15):children=2] num=12 ev=position,changed EV [0x55b93cba00f8] del skip1 EVARR [0x55b93cba00f0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cba00f0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cba00e8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cba00e8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cba00e8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cba00e8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cba00e8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cba00e8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cba00e8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cba00e0] hints,changed skip1 EV [0x55b93cba00d8] del skip1 EVARR [0x55b93cba00d0][0x7fd7725cd780] del -> skip2 EV [0x55b93cba00c8] pointer,in skip1 EV [0x55b93cba00c0] pointer,up skip1 EV [0x55b93cba00b8] pointer,move skip1 EV [0x55b93cba00b0] pointer,down skip1 EV [0x55b93cba00a8] size,changed skip1 EV [0x55b93cba00a0] position,changed CALL [0x7fd77231f410] [0x400000429ce7] CALL EV [0x40000046966b][Elm.Icon@0x40000046966b[6]:(5,367 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb4e238] del skip1 EVARR [0x55b93cb4e230][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb4e230][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb4e228][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb4e228][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb4e228][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb4e228][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb4e228][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb4e228][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb4e228][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb4e220] hints,changed skip1 EV [0x55b93cb4e218] del skip1 EVARR [0x55b93cb4e210][0x7fd7725cd780] del -> skip2 EV [0x55b93cb4e208] pointer,in skip1 EV [0x55b93cb4e200] pointer,up skip1 EV [0x55b93cb4e1f8] pointer,move skip1 EV [0x55b93cb4e1f0] pointer,down skip1 EV [0x55b93cb4e1e8] size,changed skip1 EV [0x55b93cb4e1e0] position,changed CALL [0x7fd77231f410] [0x40000046966b] CALL EV [0x4000004220c8][Elm.Icon@0x4000004220c8[6]:(462,367 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb96ff8] del skip1 EVARR [0x55b93cb96ff0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb96ff0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb96fe8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb96fe8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb96fe8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb96fe8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb96fe8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb96fe8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb96fe8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb96fe0] hints,changed skip1 EV [0x55b93cb96fd8] del skip1 EVARR [0x55b93cb96fd0][0x7fd7725cd780] del -> skip2 EV [0x55b93cb96fc8] pointer,in skip1 EV [0x55b93cb96fc0] pointer,up skip1 EV [0x55b93cb96fb8] pointer,move skip1 EV [0x55b93cb96fb0] pointer,down skip1 EV [0x55b93cb96fa8] size,changed skip1 EV [0x55b93cb96fa0] position,changed CALL [0x7fd77231f410] [0x4000004220c8] CALL EV [0x40000058f676][Elm.Icon@0x40000058f676[6]:(5,390 15x15):children=2] num=12 ev=position,changed EV [0x55b93cbead58] del skip1 EVARR [0x55b93cbead50][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cbead50][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cbead48][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cbead48][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cbead48][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cbead48][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cbead48][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cbead48][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cbead48][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cbead40] hints,changed skip1 EV [0x55b93cbead38] del skip1 EVARR [0x55b93cbead30][0x7fd7725cd780] del -> skip2 EV [0x55b93cbead28] pointer,in skip1 EV [0x55b93cbead20] pointer,up skip1 EV [0x55b93cbead18] pointer,move skip1 EV [0x55b93cbead10] pointer,down skip1 EV [0x55b93cbead08] size,changed skip1 EV [0x55b93cbead00] position,changed CALL [0x7fd77231f410] [0x40000058f676] CALL EV [0x40000007e3b0][Elm.Icon@0x40000007e3b0[6]:(462,390 15x15):children=2] num=12 ev=position,changed EV [0x55b93cb2b1c8] del skip1 EVARR [0x55b93cb2b1c0][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb2b1c0][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb2b1b8][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb2b1b8][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb2b1b8][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb2b1b8][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb2b1b8][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb2b1b8][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb2b1b8][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb2b1b0] hints,changed skip1 EV [0x55b93cb2b1a8] del skip1 EVARR [0x55b93cb2b1a0][0x7fd7725cd780] del -> skip2 EV [0x55b93cb2b198] pointer,in skip1 EV [0x55b93cb2b190] pointer,up skip1 EV [0x55b93cb2b188] pointer,move skip1 EV [0x55b93cb2b180] pointer,down skip1 EV [0x55b93cb2b178] size,changed skip1 EV [0x55b93cb2b170] position,changed CALL [0x7fd77231f410] [0x40000007e3b0] CALL EV [0x40000002d41a][Elm.Genlist@0x40000002d41a[2]:(0,24 481x304):children=2] num=21 ev=unrealized EV [0x55b93c72c470] animator,tick skip1 EVARR [0x55b93c72c468][0x7fd7725cdf80] invalidate -> skip2 EVARR [0x55b93c72c468][0x7fd7725cdf90] focus_geometry,changed -> skip2 EVARR [0x55b93c72c460][0x7fd771f91040] invalidate -> skip2 EVARR [0x55b93c72c460][0x7fd771f91050] hints,changed -> skip2 EVARR [0x55b93c72c460][0x7fd771f91060] size,changed -> skip2 EVARR [0x55b93c72c458][0x7fd7725cd780] del -> skip2 EV [0x55b93c72c450] changed skip1 EV [0x55b93c72c448] longpressed skip1 EV [0x55b93c72c440] clicked,right skip1 EV [0x55b93c72c438] clicked,double skip1 EV [0x55b93c72c430] selected skip1 EV [0x55b93c72c428] manager_focus,changed skip1 EVARR [0x55b93c72c420][0x7fd7725ce040] coords,dirty -> skip2 EVARR [0x55b93c72c420][0x7fd7725ce050] focus_parent,changed -> skip2 EVARR [0x55b93c72c420][0x7fd7725ce060] focus_manager,changed -> skip2 EVARR [0x55b93c72c418][0x7fd7725cd320] key,up -> skip2 EVARR [0x55b93c72c418][0x7fd7725cd330] key,down -> skip2 EVARR [0x55b93c72c418][0x7fd7725cd340] pointer,wheel -> skip2 EV [0x55b93c72c410] pointer,in skip1 EV [0x55b93c72c408] pointer,up skip1 EV [0x55b93c72c400] pointer,move skip1 EV [0x55b93c72c3f8] pointer,down skip1 EV [0x55b93c72c3f0] size,changed skip1 EV [0x55b93c72c3e8] position,changed skip1 EVARR [0x55b93c72c3e0][0x7fd7725ce1c0] del -> skip2 EVARR [0x55b93c72c3e0][0x7fd7725ce1d0] size,changed -> skip2 EVARR [0x55b93c72c3e0][0x7fd7725ce1e0] position,changed -> skip2 EV [0x55b93c72c3d8] del skip1 EV [0x55b93c72c3d0] manager_focus,changed skip1 CALL EV [0x4000004aff02][Elm.Icon@0x4000004aff02[6]:hidden:children=2] num=12 ev=position,changed EV [0x55b93caea958] del skip1 EVARR [0x55b93caea950][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93caea950][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93caea948][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93caea948][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93caea948][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93caea948][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93caea948][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93caea948][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93caea948][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93caea940] hints,changed skip1 EV [0x55b93caea938] del skip1 EVARR [0x55b93caea930][0x7fd7725cd780] del -> skip2 EV [0x55b93caea928] pointer,in skip1 EV [0x55b93caea920] pointer,up skip1 EV [0x55b93caea918] pointer,move skip1 EV [0x55b93caea910] pointer,down skip1 EV [0x55b93caea908] size,changed skip1 EV [0x55b93caea900] position,changed CALL [0x7fd77231f410] [0x4000004aff02] CALL EV [0x40000041a4a9][Elm.Icon@0x40000041a4a9[6]:hidden:children=2] num=12 ev=position,changed EV [0x55b93cb7c048] del skip1 EVARR [0x55b93cb7c040][0x7fd771b03a20] focus,out -> skip2 EVARR [0x55b93cb7c040][0x7fd771b03a30] focus,in -> skip2 EVARR [0x55b93cb7c038][0x7fd771b03a60] hold -> skip2 EVARR [0x55b93cb7c038][0x7fd771b03a70] pointer,wheel -> skip2 EVARR [0x55b93cb7c038][0x7fd771b03a80] pointer,out -> skip2 EVARR [0x55b93cb7c038][0x7fd771b03a90] pointer,in -> skip2 EVARR [0x55b93cb7c038][0x7fd771b03aa0] pointer,up -> skip2 EVARR [0x55b93cb7c038][0x7fd771b03ab0] pointer,down -> skip2 EVARR [0x55b93cb7c038][0x7fd771b03ac0] pointer,move -> skip2 EV [0x55b93cb7c030] hints,changed skip1 EV [0x55b93cb7c028] del skip1 EVARR [0x55b93cb7c020][0x7fd7725cd780] del -> skip2 EV [0x55b93cb7c018] pointer,in skip1 EV [0x55b93cb7c010] pointer,up skip1 EV [0x55b93cb7c008] pointer,move skip1 EV [0x55b93cb7c000] pointer,down skip1 EV [0x55b93cb7bff8] size,changed skip1 EV [0x55b93cb7bff0] position,changed CALL [0x7fd77231f410] [0x40000041a4a9] CALL EV [0x40000002d41a][Elm.Genlist@0x40000002d41a[2]:(0,24 481x304):children=2] num=21 ev=changed EV [0x55b93c72c470] animator,tick skip1 EVARR [0x55b93c72c468][0x7fd7725cdf80] invalidate -> skip2 EVARR [0x55b93c72c468][0x7fd7725cdf90] focus_geometry,changed -> skip2 EVARR [0x55b93c72c460][0x7fd771f91040] invalidate -> skip2 EVARR [0x55b93c72c460][0x7fd771f91050] hints,changed -> skip2 EVARR [0x55b93c72c460][0x7fd771f91060] size,changed -> skip2 EVARR [0x55b93c72c458][0x7fd7725cd780] del -> skip2 EV [0x55b93c72c450] changed CALL [0x7fd771ddfa50] [0x55b93c72c570] EV [0x55b93c72c448] longpressed skip1 EV [0x55b93c72c440] clicked,right skip1 EV [0x55b93c72c438] clicked,double skip1 EV [0x55b93c72c430] selected skip1 EV [0x55b93c72c428] manager_focus,changed skip1 EVARR [0x55b93c72c420][0x7fd7725ce040] coords,dirty -> skip2 EVARR [0x55b93c72c420][0x7fd7725ce050] focus_parent,changed -> skip2 EVARR [0x55b93c72c420][0x7fd7725ce060] focus_manager,changed -> skip2 EVARR [0x55b93c72c418][0x7fd7725cd320] key,up -> skip2 EVARR [0x55b93c72c418][0x7fd7725cd330] key,down -> skip2 EVARR [0x55b93c72c418][0x7fd7725cd340] pointer,wheel -> skip2 EV [0x55b93c72c410] pointer,in skip1 EV [0x55b93c72c408] pointer,up skip1 EV [0x55b93c72c400] pointer,move skip1 EV [0x55b93c72c3f8] pointer,down skip1 EV [0x55b93c72c3f0] size,changed skip1 EV [0x55b93c72c3e8] position,changed skip1 EVARR [0x55b93c72c3e0][0x7fd7725ce1c0] del -> skip2 EVARR [0x55b93c72c3e0][0x7fd7725ce1d0] size,changed -> skip2 EVARR [0x55b93c72c3e0][0x7fd7725ce1e0] position,changed -> skip2 EV [0x55b93c72c3d8] del skip1 EV [0x55b93c72c3d0] manager_focus,changed skip1 CALL EV [0x40000049880b][Efl.Input.Pointer@0x40000049880b[3]] num=1 ev=noref EV [0x55b93ca0a360] noref CALL [0x7fd771e5ca10] [(nil)] CALL EV [0x40000049880b][Efl.Input.Pointer@0x40000049880b[3]] num=1 ev=noref EV [0x55b93ca0a360] noref CALL [0x7fd771e5ca10] [(nil)] CALL EV [0x400000007781][Evas.Canvas@0x400000007781[3]] num=11 ev=render,pre EVARR [0x55b93c2a4340][0x7fd771c15da0] device,removed -> skip2 EVARR [0x55b93c2a4340][0x7fd771c15db0] device,added -> skip2 EV [0x55b93c2a4338] render,flush,post skip1 EV [0x55b93c2a4330] animator,tick skip1 EV [0x55b93c2a4328] animator,tick skip1 EV [0x55b93c2a4320] viewport,resize skip1 EVARR [0x55b93c2a4318][0x7fd7725cd940] render,pre -> CALL [0x7fd7723f0480] [0x55b93c5286d0] EVARR [0x55b93c2a4318][0x7fd7725cd950] pointer,up -> skip2 EV [0x55b93c2a4310] invalidate skip1 EVARR [0x55b93c2a4308][0x7fd771c15d40] callback,del -> skip2 EVARR [0x55b93c2a4308][0x7fd771c15d50] callback,add -> skip2 EV [0x55b93c2a4300] render,post skip1 EV [0x55b93c2a42f8] render,flush,post skip1 EVARR [0x55b93c2a42f0][0x7fd771f909a0] scene,focus,out -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909b0] scene,focus,in -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909c0] key,up -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909d0] key,down -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909e0] finger,up -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909f0] finger,down -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a00] finger,move -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a10] pointer,axis -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a20] pointer,wheel -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a30] pointer,out -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a40] pointer,in -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a50] pointer,cancel -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a60] pointer,up -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a70] pointer,down -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a80] pointer,move -> skip2 EVARR [0x55b93c2bfb88][0x7fd771ca2b10] del -> skip1 EV [0x55b93c2bfb80] idle,exit skip1 EV [0x55b93c2bfb78] arguments skip1 EVARR [0x55b93c2bfb70][0x7fd771ca2ca0] callback,del -> skip1 CALL EV [0x400000000364][Efl.App_Realized@0x400000000364[3]] num=6 ev=idle,exit EV [0x55b93c2bfb98] del skip1 EVARR [0x55b93c2bfb90][0x7fd771ca2b40] idle,exit -> CALL [0x7fd771c35360] [0x55b93c2dabb0] EVARR [0x55b93c2bfb90][0x7fd771ca2b50] del -> skip1 EVARR [0x55b93c2bfb88][0x7fd771ca2b00] idle,enter -> skip1 EV [0x55b93c2bfb80] idle,exit CALL [0x7fd77231f660] [(nil)] EV [0x55b93c2bfb78] arguments skip1 EVARR [0x55b93c2bfb70][0x7fd771ca2ca0] callback,del -> skip1 CALL EV [0x400000000364][Efl.App_Realized@0x400000000364[3]] num=6 ev=idle,enter EV [0x55b93c2bfb98] del skip1 EVARR [0x55b93c2bfb90][0x7fd771ca2b40] idle,exit -> skip2 EVARR [0x55b93c2bfb90][0x7fd771ca2b50] del -> skip1 EVARR [0x55b93c2bfb88][0x7fd771ca2b00] idle,enter -> CALL [0x7fd771c35360] [0x55b93c2dab90] EVARR [0x55b93c2bfb88][0x7fd771ca2b10] del -> skip1 EV [0x55b93c2bfb80] idle,exit skip1 EV [0x55b93c2bfb78] arguments skip1 EVARR [0x55b93c2bfb70][0x7fd771ca2ca0] callback,del -> skip1 CALL EV [0x400000000364][Efl.App_Realized@0x400000000364[3]] num=6 ev=idle,exit EV [0x55b93c2bfb98] del skip1 EVARR [0x55b93c2bfb90][0x7fd771ca2b40] idle,exit -> CALL [0x7fd771c35360] [0x55b93c2dabb0] EVARR [0x55b93c2bfb90][0x7fd771ca2b50] del -> skip1 EVARR [0x55b93c2bfb88][0x7fd771ca2b00] idle,enter -> skip1 EV [0x55b93c2bfb80] idle,exit CALL [0x7fd77231f660] [(nil)] EV [0x55b93c2bfb78] arguments skip1 EVARR [0x55b93c2bfb70][0x7fd771ca2ca0] callback,del -> skip1 CALL EV [0x400000007781][Evas.Canvas@0x400000007781[2]] num=11 ev=render,flush,post EVARR [0x55b93c2a4340][0x7fd771c15da0] device,removed -> skip2 EVARR [0x55b93c2a4340][0x7fd771c15db0] device,added -> skip2 EV [0x55b93c2a4338] render,flush,post CALL [0x7fd771d89440] [0x55b93cc28d90] EV [0x55b93c2a4330] animator,tick skip1 EV [0x55b93c2a4328] animator,tick skip1 EV [0x55b93c2a4320] viewport,resize skip1 EVARR [0x55b93c2a4318][0x7fd7725cd940] render,pre -> skip2 EVARR [0x55b93c2a4318][0x7fd7725cd950] pointer,up -> skip2 EV [0x55b93c2a4310] invalidate skip1 EVARR [0x55b93c2a4308][0x7fd771c15d40] callback,del -> skip2 EVARR [0x55b93c2a4308][0x7fd771c15d50] callback,add -> skip2 EV [0x55b93c2a4300] render,post skip1 EV [0x55b93c2a42f8] render,flush,post CALL [0x7fd771d89440] [0x55b93c56a170] EVARR [0x55b93c2a42f0][0x7fd771f909a0] scene,focus,out -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909b0] scene,focus,in -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909c0] key,up -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909d0] key,down -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909e0] finger,up -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909f0] finger,down -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a00] finger,move -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a10] pointer,axis -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a20] pointer,wheel -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a30] pointer,out -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a40] pointer,in -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a50] pointer,cancel -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a60] pointer,up -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a70] pointer,down -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a80] pointer,move -> skip2 CALL EV [0x400000007781][Evas.Canvas@0x400000007781[2]] num=11 ev=render,post EVARR [0x55b93c2a4340][0x7fd771c15da0] device,removed -> skip2 EVARR [0x55b93c2a4340][0x7fd771c15db0] device,added -> skip2 EV [0x55b93c2a4338] render,flush,post skip1 EV [0x55b93c2a4330] animator,tick skip1 EV [0x55b93c2a4328] animator,tick skip1 EV [0x55b93c2a4320] viewport,resize skip1 EVARR [0x55b93c2a4318][0x7fd7725cd940] render,pre -> skip2 EVARR [0x55b93c2a4318][0x7fd7725cd950] pointer,up -> skip2 EV [0x55b93c2a4310] invalidate skip1 EVARR [0x55b93c2a4308][0x7fd771c15d40] callback,del -> skip2 EVARR [0x55b93c2a4308][0x7fd771c15d50] callback,add -> skip2 EV [0x55b93c2a4300] render,post CALL [0x7fd771d89440] [0x55b93c56a1b0] CALL EV [0x40000057950b][Efl.Loop_Timer@0x40000057950b[2]] num=2 ev=del EVARR [0x55b93cc227c8][0x7fd771ca3640] timer,tick -> skip2 EVARR [0x55b93cc227c8][0x7fd771ca3650] del -> CALL [0x7fd771c6fbe0] [0x55b93cbf2ec0] EVARR [0x55b93cc227c0][0x7fd771ca35c0] callback,del -> skip1 CALL EV [0x4000004b4d11][Efl.Loop_Timer@0x4000004b4d11[5]] num=1 ev=callback,add EVARR [0x55b93cadf440][0x7fd771ca35c0] callback,del -> skip2 EVARR [0x55b93cadf440][0x7fd771ca35d0] callback,add -> CALL [0x7fd771c70b70] [0x55b93c2e8908] CALL EV [0x4000004b4d11][Efl.Loop_Timer@0x4000004b4d11[4]] num=2 ev=callback,add EVARR [0x55b93cadf448][0x7fd771ca3640] timer,tick -> skip2 EVARR [0x55b93cadf448][0x7fd771ca3650] del -> skip2 EVARR [0x55b93cadf440][0x7fd771ca35c0] callback,del -> skip2 EVARR [0x55b93cadf440][0x7fd771ca35d0] callback,add -> CALL [0x7fd771c70b70] [0x55b93c2e8908] EV [0x55b93c2a42f8] render,flush,post skip1 EVARR [0x55b93c2a42f0][0x7fd771f909a0] scene,focus,out -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909b0] scene,focus,in -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909c0] key,up -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909d0] key,down -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909e0] finger,up -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909f0] finger,down -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a00] finger,move -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a10] pointer,axis -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a20] pointer,wheel -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a30] pointer,out -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a40] pointer,in -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a50] pointer,cancel -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a60] pointer,up -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a70] pointer,down -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f90a80] pointer,move -> skip2 CALL EV [0x400000000364][Efl.App_Realized@0x400000000364[3]] num=6 ev=idle,enter EV [0x55b93c2bfb98] del skip1 EVARR [0x55b93c2bfb90][0x7fd771ca2b40] idle,exit -> skip2 EVARR [0x55b93c2bfb90][0x7fd771ca2b50] del -> skip1 EVARR [0x55b93c2bfb88][0x7fd771ca2b00] idle,enter -> CALL [0x7fd771c35360] [0x55b93c2dab90] EVARR [0x55b93c2bfb88][0x7fd771ca2b10] del -> skip1 EV [0x55b93c2bfb80] idle,exit skip1 EV [0x55b93c2bfb78] arguments skip1 EVARR [0x55b93c2bfb70][0x7fd771ca2ca0] callback,del -> skip1 CALL EV [0x400000000364][Efl.App_Realized@0x400000000364[3]] num=6 ev=idle,exit EV [0x55b93c2bfb98] del skip1 EVARR [0x55b93c2bfb90][0x7fd771ca2b40] idle,exit -> CALL [0x7fd771c35360] [0x55b93c2dabb0] EVARR [0x55b93c2bfb90][0x7fd771ca2b50] del -> skip1 EVARR [0x55b93c2bfb88][0x7fd771ca2b00] idle,enter -> skip1 EV [0x55b93c2bfb80] idle,exit CALL [0x7fd77231f660] [(nil)] EV [0x55b93c2bfb78] arguments skip1 EVARR [0x55b93c2bfb70][0x7fd771ca2ca0] callback,del -> skip1 CALL EV [0x400000007781][Evas.Canvas@0x400000007781[2]] num=11 ev=animator,tick EVARR [0x55b93c2a4340][0x7fd771c15da0] device,removed -> skip2 EVARR [0x55b93c2a4340][0x7fd771c15db0] device,added -> skip2 EV [0x55b93c2a4338] render,flush,post skip1 EV [0x55b93c2a4330] animator,tick CALL [0x7fd771d89530] [0x55b93c70ae98] CALL EV [0x40000002d41a][Elm.Genlist@0x40000002d41a[2]:(0,24 481x304):children=2] num=21 ev=animator,tick EV [0x55b93c72c470] animator,tick CALL [0x7fd7722f7610] [0x55b93c70b4c8] CALL EV [0x40000029f1e6][Efl.Canvas.Layout_Part@0x40000029f1e6[4]elm.dragable.vbar : UNKNOWN : elm/genlist/base/default] num=1 ev=noref EV [0x55b93ca0a360] noref CALL [0x7fd771ff3560] [(nil)] CALL EV [0x40000029f1e6][Efl.Canvas.Layout_Part@0x40000029f1e6[4]elm.dragable.hbar : UNKNOWN : elm/genlist/base/default] num=1 ev=noref EV [0x55b93ca0a360] noref CALL [0x7fd771ff3560] [(nil)] CALL EV [0x40000002d41a][Elm.Genlist@0x40000002d41a[4]:(0,24 481x304):children=2] num=21 ev=scroll EV [0x55b93c72c470] animator,tick skip1 EVARR [0x55b93c72c468][0x7fd7725cdf80] invalidate -> skip2 EVARR [0x55b93c72c468][0x7fd7725cdf90] focus_geometry,changed -> skip2 EVARR [0x55b93c72c460][0x7fd771f91040] invalidate -> skip2 EVARR [0x55b93c72c460][0x7fd771f91050] hints,changed -> skip2 EVARR [0x55b93c72c460][0x7fd771f91060] size,changed -> skip2 EVARR [0x55b93c72c458][0x7fd7725cd780] del -> skip2 EV [0x55b93c72c450] changed skip1 EV [0x55b93c72c448] longpressed skip1 EV [0x55b93c72c440] clicked,right skip1 EV [0x55b93c72c438] clicked,double skip1 EV [0x55b93c72c430] selected skip1 EV [0x55b93c72c428] manager_focus,changed skip1 EVARR [0x55b93c72c420][0x7fd7725ce040] coords,dirty -> skip2 EVARR [0x55b93c72c420][0x7fd7725ce050] focus_parent,changed -> skip2 EVARR [0x55b93c72c420][0x7fd7725ce060] focus_manager,changed -> skip2 EVARR [0x55b93c72c418][0x7fd7725cd320] key,up -> skip2 EVARR [0x55b93c72c418][0x7fd7725cd330] key,down -> skip2 EVARR [0x55b93c72c418][0x7fd7725cd340] pointer,wheel -> skip2 EV [0x55b93c72c410] pointer,in skip1 EV [0x55b93c72c408] pointer,up skip1 EV [0x55b93c72c400] pointer,move skip1 EV [0x55b93c72c3f8] pointer,down skip1 EV [0x55b93c72c3f0] size,changed skip1 EV [0x55b93c72c3e8] position,changed skip1 EVARR [0x55b93c72c3e0][0x7fd7725ce1c0] del -> skip2 EVARR [0x55b93c72c3e0][0x7fd7725ce1d0] size,changed -> skip2 EVARR [0x55b93c72c3e0][0x7fd7725ce1e0] position,changed -> skip2 EV [0x55b93c72c3d8] del skip1 EV [0x55b93c72c3d0] manager_focus,changed skip1 EVARR [0x55b93c72c468][0x7fd7725cdf80] invalidate -> skip2 EVARR [0x55b93c72c468][0x7fd7725cdf90] focus_geometry,changed -> skip2 EVARR [0x55b93c72c460][0x7fd771f91040] invalidate -> skip2 EVARR [0x55b93c72c460][0x7fd771f91050] hints,changed -> skip2 EVARR [0x55b93c72c460][0x7fd771f91060] size,changed -> skip2 EVARR [0x55b93c72c458][0x7fd7725cd780] del -> skip2 EV [0x55b93c72c450] changed skip1 EV [0x55b93c72c448] longpressed skip1 EV [0x55b93c72c440] clicked,right skip1 EV [0x55b93c72c438] clicked,double skip1 EV [0x55b93c72c430] selected skip1 EV [0x55b93c72c428] manager_focus,changed skip1 EVARR [0x55b93c72c420][0x7fd7725ce040] coords,dirty -> skip2 EVARR [0x55b93c72c420][0x7fd7725ce050] focus_parent,changed -> skip2 EVARR [0x55b93c72c420][0x7fd7725ce060] focus_manager,changed -> skip2 EVARR [0x55b93c72c418][0x7fd7725cd320] key,up -> skip2 EVARR [0x55b93c72c418][0x7fd7725cd330] key,down -> skip2 EVARR [0x55b93c72c418][0x7fd7725cd340] pointer,wheel -> skip2 EV [0x55b93c72c410] pointer,in skip1 EV [0x55b93c72c408] pointer,up skip1 EV [0x55b93c72c400] pointer,move skip1 EV [0x55b93c72c3f8] pointer,down skip1 EV [0x55b93c72c3f0] size,changed skip1 EV [0x55b93c72c3e8] position,changed skip1 EVARR [0x55b93c72c3e0][0x7fd7725ce1c0] del -> skip2 EVARR [0x55b93c72c3e0][0x7fd7725ce1d0] size,changed -> skip2 EVARR [0x55b93c72c3e0][0x7fd7725ce1e0] position,changed -> skip2 EV [0x55b93c72c3d8] del skip1 EV [0x55b93c72c3d0] manager_focus,changed skip1 EV [0x55b93c2a4328] animator,tick CALL [0x7fd771bf1530] [0x55b93c556260] EV [0x55b93c2a4320] viewport,resize skip1 EVARR [0x55b93c2a4318][0x7fd7725cd940] render,pre -> skip2 EVARR [0x55b93c2a4318][0x7fd7725cd950] pointer,up -> skip1 EV [0x55b93c2a4310] invalidate skip1 EVARR [0x55b93c2a4308][0x7fd771c15d40] callback,del -> skip1 EV [0x55b93c2a4300] render,post skip1 EV [0x55b93c2a42f8] render,flush,post skip1 EVARR [0x55b93c2a42f0][0x7fd771f909a0] scene,focus,out -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909b0] scene,focus,in -> skip2 EVARR [0x55b93c2a42f0][0x7fd771f909c0] key,up -> skip1 CALL EV [0x400000000364][Efl.App_Realized@0x400000000364[3]] num=6 ev=idle,enter EV [0x55b93c2bfb98] del skip1 EVARR [0x55b93c2bfb90][0x7fd771ca2b40] idle,exit -> skip2 EVARR [0x55b93c2bfb90][0x7fd771ca2b50] del -> skip1 EVARR [0x55b93c2bfb88][0x7fd771ca2b00] idle,enter -> CALL [0x7fd771c35360] [0x55b93c2dab90] FRAME: ----------------------------------------------